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DMX Visual Concert

Unreal Engine · Vagon Streams

DMX Visual Concert

DMX Visual Concert

DMX Visual Concert

Real-time DMX stage lighting in Unreal Engine, streamed from a cloud GPU to any browser. No download, no high-end GPU.

Preview loop

Launch live demo

Starts a cloud session when you press it

Preview loop

Launch live demo

4K at 60 FPS

Ultra-low latency in any browser

Try it live

10K+ concurrent users

Scales with your audience

See pricing

20+ regions

Stream close to every user

Stream your own app

About this demo

Control stage lighting in your browser

DMX Visual Concert is inspired by Epic Games and Moment Factory’s sample project and shows how Unreal Engine’s DMX lighting system can be visualized and controlled in real time. Streamed through Vagon Streams it runs fully in the browser.

The scene simulates a large-scale stage with 7,000+ DMX channels, hundreds of fixtures, synchronized lighting cues and audio-driven sequences. From front-of-house views to cinematic fly-throughs, every cue renders in real time, with no installs and no high-end GPU.

Why DMX previs is hard to share

Precision in lighting and cue timing is essential, and testing complex DMX setups usually takes powerful local hardware, dedicated lighting consoles and physical fixtures.

Directors and clients often review recordings instead of real-time views, so adjustments land late, during costly on-site rehearsals. Performance also depends on the user’s machine.

What cloud streaming changes

Running DMX Visual Concert in the cloud and streaming it to the browser lets everyone view, test and interact with the same lighting previs in real time. No installs, no workstation setup, no GPU limits.

Review stage design

Review layouts, lighting angles and spatial relationships without building physical mockups.

Test content in the venue

Motion graphics, LED wall content or projection mapping visuals can be tested inside the virtual venue and streamed to stakeholders in full quality.

Iterate on lighting

Teams explore lighting conditions and present changes instantly through a browser link.

Train on light devices

Students and technicians open GPU-heavy scenes from lightweight devices, with the same fidelity as a local setup.

Focus on the work, not the hardware.

Create, render, collaborate and stream on the best hardware.