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Time Ghost

Unity 3D · Vagon Streams

Time Ghost

Time Ghost

Time Ghost

Time Ghost: Character is a Unity 6 HDRP digital character sample, streamed to your browser with no high-end hardware or install.

Preview loop

Launch live demo

Starts a cloud session when you press it

Preview loop

Launch live demo

4K at 60 FPS

Ultra-low latency in any browser

Try it live

10K+ concurrent users

Scales with your audience

See pricing

20+ regions

Stream close to every user

Stream your own app

About this demo

Inspect a Unity 6 HDRP character

Time Ghost: Character is a Unity 6 HDRP sample of a high-fidelity digital character with advanced deformation, hair and shading systems. With Vagon Streams it runs in any browser, so you can explore expressions, cloth deformation and lighting changes without high-end hardware or installs.

Unity uses Sentis, a runtime AI model, to compress and simulate complex cloth behavior in real time. The demo also uses advanced hair, volumetric lighting and high detail in HDRP.

Why realistic characters are hard to share

A realistic character pushes many systems at once: skin shading, cloth simulation, facial rigging, high-resolution textures and real-time hair. Running all of that locally needs powerful GPUs and carefully tuned settings.

Sharing such a demo usually means heavy builds, format compromises or pre-rendered media. Viewers without capable machines get degraded visuals or cannot run the project at all.

What cloud streaming changes

Streaming Time Ghost through Vagon Streams makes the full fidelity and interactivity of the demo available on any device. Rendering, simulation and processing all move to the cloud.

Share with a link

Deliver an instant, high-end character experience. Stakeholders inspect expressions, adjust lighting and observe cloth behavior as intended.

Review the same output

Everyone sees the same output. When a shader or deformation parameter changes, it updates for all viewers.

Show live work

Linking to a live character model is more compelling than static images or video for demos and portfolios.

Teach character systems

Students use the same shading, hair and cloth systems as professionals, whatever their hardware.

Focus on the work, not the hardware.

Create, render, collaborate and stream on the best hardware.