Unity 3D · Vagon Streams
Unity’s Heretic digital human, streamed from a cloud GPU to any browser. Skin, facial animation and shading in real time, with no install.
4K at 60 FPS
Ultra-low latency in any browser
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10K+ concurrent users
Scales with your audience
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20+ regions
Stream close to every user
Stream your own app
About this demo
Meet the Heretic digital human
Heretic: Digital Human brings a character built with Unity’s HDRP and real-time VFX systems into the browser. Streamed through Vagon Streams, it shows how realistic skin, facial animation and visual fidelity can be delivered interactively on any device, with no install.
Explore the character up close, watch facial expressions and skin detail respond to light, toggle shader effects and move through the scene, all in real time. What was once limited to powerful workstations now runs through the cloud.
Why digital humans are hard to share
A believable digital human pushes many subsystems at once: skin shading, micro-detail, eyes, teeth, hair, facial rigging and animation blending. The Heretic team combined 4D scanning, high-resolution textures and custom shader graphs to reach photorealism.
Running that detail locally demands strong GPUs and careful optimization. Sharing it usually means large builds, installs or static videos that lose interactivity, and hardware differences make faces look soft or frame rates stutter.
What cloud streaming changes
Streaming Heretic: Digital Human through Vagon Streams changes how animation, VFX and character teams present, review and collaborate. The whole pipeline runs in the cloud, and the viewer’s device only displays the result.
Share a link demo
Clients and stakeholders inspect facial detail, skin response and expression without a powerful GPU, so shading and timing decisions happen early.
See the same output
Everyone sees the same result, with no gaps caused by local hardware or drivers. Changes to textures, rigging or effects update centrally.
Skip re-exports
Updates become visible instantly. No re-exports and no rebuilds to send around.
Teach on any device
Trainees study facial rigging, skin shading and animation pipelines from any device, without hardware limits.
Vagon Streams
Build your own with Vagon Streams
Unity streaming
Stream Unity apps with RTX-enabled NVIDIA GPUs, as an official Unity Verified Solution.
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Unreal Engine Pixel Streaming
Set up scalable Unreal Engine Pixel Streaming in minutes and reach any device.
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Application streaming
Turn any Windows or Linux app into a real-time stream with 4K quality and 60 FPS.
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Global coverage, 20+ regions
Stream from 20+ regions and scale to thousands of visitors when you need to.
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Enhanced analytics
See real-time stream usage and user interactions to manage your Streams cost-effectively.
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Whitelabel streams
Add your own branding and embed your stream anywhere with a single line of code.
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Focus on the work, not the hardware.
Create, render, collaborate and stream on the best hardware.
